by Victoria Alberto | Jul 27, 2021 | Marketing, PR, PR Pro Tips
[FOR INDIE GAME DEVELOPERS] You might be thinking you’re about to read a sales pitch trying to convince you to buy into an expensive PR service to promote your game. That is not this article. In fact, if you are trying to make up your mind about whether to even hire a...
by Tom Ohle | Nov 23, 2020 | Media and Content Creator Guides, PR
How Game Developers and PR Reps Decide Who Gets Review Keys and When to Send Them When you’re preparing to launch any game—but especially massive, highly anticipated ones—you spend a lot of time answering questions about review keys. In fact, we in a game-marketing...
by Lee Guille | Nov 5, 2020 | PR, PR Pro Tips, Staff insights
First, just to get this out of the way, this blog is NOT a subpost. Not mad, just disappointed. So… you broke an embargo. It sucks, it’s embarrassing, it’s frustrating, and you’re about to get AN EMAIL from a PR rep who has otherwise been very helpful up...
by Astrid Rosemarin | Oct 16, 2020 | Client Games, PR
It’s October aka the SpOoOoKy Month so we thought we’d put together a li’l list of SpOoOoKy (client) games that will be out and about on the internet in time for All Hallows’ Eve. ? Hey side note, stay tuned for some updates re: the future of Terminals, soonish!...
by Steph H | Dec 16, 2019 | PR, PR Pro Tips
After joining the community team at Evolve PR, I was expecting people to ask me about social media or general community building, but instead, the most common question I get asked is: “When is the best time to follow up on an email?” It’s a good question! If there’s...
by Matt Broitman | Nov 23, 2019 | Events, PR, PR Pro Tips
It’s been a good while since E3, but with the relaunch of evolve-pr.com, we wanted to publicly release our internal study of the event. This report was written before the ESA data leak, as well as the articles detailing the rumored plans for how E3 would be retooled...